Magic Spells in Elden Ring include powerful Incantations and Sorceries that can alter the tides of battle in your favor. This guide will expand on the different types of magic spells available in Elden Ring and how to make the most of them for your build.
Elden Ring Magic Spells Explained
Magic Spells in Elden Ring are powerful casted effects that come in the form of Sorceries or Incantations. Sorceries require a specific amount of Intelligence Stat in order to use while Incantations require Faith. Both types of Spells use FP to cast.
Magic Spells in Elden Ring include a large variety of Offensive, Defensive, and Supporting effects. In order to cast a Spell, a Magic Staff or Sacred Seal must first be equipped and the Spell must be memorized.
All currently known Magic Spells for Elden Ring are listed below.
Where To Find Spells In Elden Ring
Magic Spells in Elden Ring are most often found from merchants and spell vendors located throughout the world, though they can sometimes be gained from defeated enemies or looted from chests.
How To Cast Spells In Elden Ring
In order to cast a Spell in Elden Ring, that spell must first be memorized and a Staff or Sacred Seal must be equipped. Spells also have a base attribute score that must be met before the spell can be cast. For Sorceries, a certain level of Intelligence Stat must first be obtained. For Incantations, a certain level of Faith Stat must first be obtained.
Both Sorceries and Incantations cost FP to cast, so enough FP must also be available to the player.
Spells in Elden Ring can only be memorized while resting at a Site Of Grace. Memorizing a spell will allow players to equip that spell into a spell slot. You can also remove or replace spells while memorizing.
Most Spells in Elden Ring will only require 1 slot to memorize, while other more powerful Spells like Dragonroar can require 2.
The menu for Memorizing Spells in Elden Ring.
Charged Spells vs. Regular Casted Spells
Spells in Elden Ring can also be charged and often have entirely new effects compared to their normal cast, not just more damage. For example some charged spells may also knock down mounted enemies or place longer lasting effects in the world. And this is for the same amount of FP as the regular version of the spell.
Casting Magic Spells While Riding A Horse In Elden Ring
Magic Spells can also be cast while riding on horseback in Elden Ring. This can be very effective, especially against some of the game’s massive Field Bosses. In order to cast a magic spell while riding a horse in Elden Ring you must have a Staff or Sacred Seal equipped and enough FP as usual. You can also cast charged Spells while riding a horse in Elden Ring.
How To Upgrade Your Spells In Elden Ring
Magic Spells in Elden Ring can be upgraded to greater strength at the Spell Trainer located in Round Table hold.
All Magic Spells Currently Known In Elden Ring
The list below contains all currently known Magic Spells in Elden Ring including both Sorceries and Incantations.
Elden Ring Sorceries
Sorceries in Elden Ring are powerful Spells that require a minimum amount of the Intelligence Stat in order to cast. A Magic Staff must also be equipped in order to use these Spells.
Fires magic projectiles from glintstone.
REQ: 10 INT
COST: 7 FP
Fires guided magic shooting stars.
REQ: 13 INT
COST: 14 FP
Launches a horizontally-widening magic arc.
REQ: 13 INT
COST: 10 FP
Launches several bubbles of magic.
REQ: 10 INT
COST: 12 FP
Calls small meteors down from the sky.
REQ: 16 INT
COST: 30 FP
Conjures a magic sword to impale foes.
REQ: 15 INT
COST: 23 FP
Briars Of Sin
Summons thorns from a whorl of your own blood.
REQ: 11 INT
COST: 9 FP
Elden Ring Incantations
Incantations in Elden Ring are Spells that require a minimum amount of the Faith Stat in order to cast. Some more powerful Incantations also require a minimum amount of Arcane Stat. A Sacred Seal must also be equipped to use these Spells.
Heals HP for you and nearby allies.
REQ: 12 Faith / COST: 32 FP
Heals a small amount of HP.
REQ: 8 Faith / COST: 16 FP
Produces a shockwave that pushes away foes.
REQ: 10 Faith / COST: 9 FP
Litany Of Proper Death
Deals Holy Damage especially potent against undead.
REQ: 15 Faith / COST: 17 FP
Sparks a roaring flame on your hands.
REQ: 8 Faith / COST: 10 FP
Cures Poison ailment and reduces poison build-up.
REQ: 8 Faith / COST: 7 FP
Feast Upon Flame
Throw balls of raging fire.
REQ: 12 Faith / COST: 14 FP
Creates claws that tear through the land.
REQ: 10 Faith / COST: 8 FP
The Flame Of Frenzy
The yellow flame of frenzy bursts from your eyes.
REQ: 12 Faith / COST: 16 FP
Sounds the roar of Great Ancient Dragon Greyoll.
REQ: 15 Faith / COST: 85 FP
Spews flaming breath with draconic power.
REQ: 12 Faith / COST: 28 FP
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