New World Fire Staff Guide

The Fire Staff is a Magical Weapon in New World that specializes in AOE Damage over large areas and Damage Over Time skills.

New World Fire Staff Introduction

In New World, the Fire Staff consumes Mana to ignite the blazing power of Fire spells. The Fire Staff excels at area denial, dealing Fire damage over large swaths of land, and burning targets with Damage Over Time effects.

Fire Staff Damage Scaling In New World

The Primary Attribute for the Fire Staff in New World is Intelligence. With increased Intelligence your Fire Staff’s basic attacks and special abilities will do more damage.

 

Basic Attack Types

Light Attack: Deals 100% Fire Damage

Heavy Attack: Deals 150% Fire Damage

Fire Staff Skill Trees

The two Skill Trees available for the Fire Staff are Fire Mage and Pyromancer

Fire Staff Fire Mage Tree Active Skills

The following Active Skills are available in the Fire Staff Fire Mage Tree.

Click on a Skill Name below to learn more.

Skill #1

Pillar Of Fire

A targeted spell that deals 134% weapon damage.

Costs 15 Mana.


Cooldown: 10.0


Weapon Tree: Fire Mage

Tier I

First Strike

Pillar of Fire deals 40% more damage to foes at full health.


Weapon Tree: Fire Mage

Tier II

Arson's Advantage

Gain 10% of your max mana per enemy hit by Pillar of Fire.


Weapon Tree: Fire Mage

Tier IV

Skill #2

Meteor Shower

Channel a spell that rains down meteors, dealing 34% weapon damage on initial impact and an additional 20% weapon damage per second while targets remain in the AOE.

Costs 30 Mana.


Cooldown: 18.0


Weapon Tree: Fire Mage

Tier II

Immolation

The initial hit of Meteor Shower gives you 1% of your max mana for each target hit.


Weapon Tree: Fire Mage

Tier III

Fiery Determination

Adds Grit while casting Meteor Shower.

(Grit is an added stagger resistance that stops attacks from being interrupted by reactions)


Weapon Tree: Fire Mage

Tier IV

Judgement Of Helios

All hits after the initial impact now deal 25% weapon damage.


Weapon Tree: Fire Magic

Tier V

Skill #3

Fireball

Fire off a heavy fireball that deals 140% weapon damage on impact and leave a 3m burning field that lasts 6s. The burning field dealing 10% weapon damage each second.

Costs 25 Mana.


Cooldown: 15.0


Weapon Tree: Fire Mage

Tier III

Scorched Earth

Fireball's burning field persists for 9s.


Weapon Tree: Pyromancer

Tier IV

Catch

Direct hits with Fireball give you 10% of your max mana and reduces your Fire Staff cooldowns by 7%.


Weapon Tree: Fire Mage

Tier V

Fire Staff Pyromancer Tree Active Skills

The following Active Skills are available in the Fire Staff Pyromancer Tree.

Click on a Skill Name below to learn more.

Skill #1

Flame Thrower

Create a jet of flame from the tip of your staff dealing 34% weapon damage each second. Each hit catches enemies on fire dealing 3% weapon damage each second for 6s.

Costs 4 Mana per second.


Cooldown: 8.0


Weapon Tree: Pyromancer

Tier I

Fire's Reach

Increase the range of Flame Thrower by 50%.


Weapon Tree: Pyromancer

Tier II

Infernal Flames

Increase the base damage of Flame Thrower by 25%.


Weapon Tree: Pyromancer

Tier III

Pyro Dancer

Flame Thrower has no cooldown.


Weapon Tree: Pyromancer

Tier IV

Skill #2

Incinerate

Cause a fiery explosion dealing 130% weapon damage and pushes back all enemies 3.0m. Catches enemies on fire dealing 3% weapon damage each second for 6s.

Costs: 22.0 Mana.


Cooldown: 12.0


Weapon Tree: Pyromancer

Tier II

Scorched

Each hit of Incinerate causes an additional stack of burning.


Weapon Tree: Pyromancer

Tier III

Cauterize Wounds

Restore 20% of Incinerate damage dealt as health.


Weapon Tree: Pyromancer

Tier IV

Flame Out!

Incinerate hits twice.


Weapon Tree: Pyromancer

Tier V

Skill #3

Burn Out

Dash through targets dealing 129% weapon damage on hit. Passing through a target will catch the target on fire applying a Burn that deals 10% weapon damage each second for 8s.

Costs 30 Mana.


Cooldown: 20.0


Weapon Tree: Pyromancer

Tier III

All In

Fire Staff cooldowns are reduced by 5% for each foe hit by Burn Out.


Weapon Tree: Pyromancer

Tier IV

Heat It Up!

Burn Out goes 50% further.


Weapon Tree: Pyromancer

Tier V

Fire Staff Fire Mage Tree Passive Skills

The following Passive Skills are available in the Fire Staff / Fire Mage Tree.

Click on a Skill Name below to learn more.

Spell Focus

Heavy Attacks restore 5% of your max mana on hit.


Weapon Tree: Fire Mage

Tier I

Fiery Restoration

Heavy Attacks reduce Fire Staff cooldowns by -10% on hit.


Weapon Tree: Fire Mage

Tier I

Clear Mind

While above 50% mana: you gain 10% Empower. (Empower increases damage.)


Weapon Tree: Fire Mage

Tier II

Singe

When you get a Critical Hit with the Fire Staff, cause burning, dealing 3% weapon damage each second for 6s.


Weapon Tree: Fire Mage

Tier III

Spellslinger

Your abilities gain an extra 15% chance to critical strike.


Weapon Tree: Fire Mage

Tier IV

Clear Casting

If you haven't taken damage in the last 3s, deal 10% more damage.


Weapon Tree: Fire Mage

Tier IV

Flare

Heavy Attacks no longer consume mana.


Weapon Tree: Fire Mage

Tier V

Prophet Of A Fire God

While holding a Fire Staff, your critical strike damage is increased by 20%.


Weapon Tree: Fire Mage

Tier V

Runes Of Helios

Casting a fire spell places a 2m rune on the ground increasing your spell damage by 30% while standing in the rune. The rune lasts for 7s. (Cooldown 30s).


Weapon Tree: Fire Mage

Tier VI

Fire Staff Pyromancer Tree Passive Skills

The following Passive Skills are available in the Fire Staff Pyromancer Tree.

Click on a Skill Name below to learn more.

Pyromania

While holding a Fire Staff and below 50% max health: damage is increased by 20%.


Weapon Tree: Pyromancer

Tier I

Heat Up

When you block a Melee attack, restore 5% of your max mana.


Weapon Tree: Pyromancer

Tier II

Let It Burn

Whenever burn deals damage, gain 10% Fortify for 2s. (Fortify reduces damage taken.)


Weapon Tree: Pyromancer

Tier II

Kindle

Burning lasts 20% longer.


Weapon Tree: Pyromancer

Tier III

Watch It Burn

Light attacks cause the enemy to catch fire dealing 3% weapon damage each second for 6s.


Weapon Tree: Pyromancer

Tier IV

Trial By Fire

When you are struck, create a field of fire around you dealing 5% weapon damage to all to nearby enemies in a 4m radius. Activates when struck in battle and lasts for 10 seconds. (Cooldown 120s.)


Weapon Tree: Pyromancer

Tier V

Combat Speed

When you activate a Fire Staff ability gain 10% Haste for 5s. (cooldown 10s)


Weapon Tree: Pyromancer

Tier V

Reheat

After 6s without activating a Fire Staff ability, your mana regen is increasd by 400%.


Weapon Tree: Pyromancer

Tier VI

New World Fire Staff Builds

Sword And Shield / Fire Staff Solo Build: Battlemage

The Heavy Armor, Frontline Fighter that specializes in AOE Slash and Burn Damage, Defense and Self-Healing.

Read More ->

More New World Weapons

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