Grace Tree | New World Skills

The Grace Tree is one skill line available to Rapier users in New World, which is focused primarily on mobility and avoiding damage.

New World Rapier Introduction

In New World, the Rapier is a speed-oriented Melee Weapon that utilizes a variety of quick leaping and lunge attacks. The Rapier excels at precise timing and outmaneuvering opponents while also applying bleeds that gradually drain the target’s health.

Rapier Damage Scaling In New World

The Primary Attribute for the Rapier in New World is Dexterity. The Secondary Attribute is Intelligence. Investing into either Attribute will increase the damage of your Rapier’s basic attacks and special abilities, though you will see a greater bonus for investing in Dexterity.

 

Basic Attack Types

Light Attack: Deals 100% Thrust Damage

Light Middle Attacks: Deals 66% Thrust Damage

Heavy Attack: Deals 133% Thrust Damage

Rapier Skill Trees

The two Skill Trees available for the Rapier are Blood and Grace.

Grace Tree – Active Skills

Evade

Perform a small, reliable sidestep in your current movement direction that cancels any current activity and provides momentary invulnerability. Light Attacks made during Evade are performed exceptionally fast.


Cooldown: 6.0


Weapon Tree: Grace

Tier I

Breathe In

Gain 20 stamina immediately on use.


Tier II

Allegro

Gain 20% movement speed for 3 seconds on use.


Tier III

Adagio

Evading forward gains 15% increased damage on your next light attack. Ends on hit or after 1 second.


Tier IV

Crescendo

Individual successful light attacks reduce the cooldown of this ability by 30% each.


Tier V

Riposte

Enter into a defensive stance for 1 second. If struck during this ability, counter the attacker stunning them briefly for 1.5 seconds. You are briefly invulnerable upon a successful Riposte.

Taunt Gem Compatible: If you have a Carnelian gem equiped in your rapier, This ability cause a 4.0s taunt to all foes within 5m. Taunt causes monsters to focus only on you.


Cooldown: 20.0


Weapon Tree: Grace

Tier II

Insult To Injury

On successful hit, all enemies within 5m of you are 30% slowed for 4s. Slow reduces movement speed.


Tier III

Priority

Reduce the cooldown of other Rapier abilities by 20% when landing a Riposte stun.


Tier IV

Lasting Consequence

Increase the stun from Riposte to 2 seconds.


Tier V

Fleche

Leave the ground lunging forward for 10m in a stabbing motion piercing through enemies dealing 145.0% damage.


Cooldown: 17.0


Weapon Tree: Grace

Tier II

Quick Lunge

Killing with this ability reduces its cooldown by 80%.


Tier III

Backside

After performing Fleche, your next critical strike attack will have its damage increased by 15%. Lasts for 5 seconds.


Tier IV

Interruption

Pressing 'Light Attack' any time during Fleche will stop and perform a static, continuation attack dealing 115% damage.


Tier V

Grace Tree – Passive Skills

Desperation

Deal 10.0% more damage when your stamina is below 40.0%.


Tier I

Controlled Breathing

+3.0 stamina on any hit.


Tier I

Perfectionist

Deal 10.0% more damage when your health is full.


Tier II

Red Curtains

Critical strikes reduce all cooldowns by 5.0%.


Tier III

Swiftness

+3.0% Haste for 4.0 seconds on any hit. Can stack up to 5.0 times.


Tier IV

Momentum

Gain 25.0% increased damage on your next light or heavy attack after performing an ability. Ends on hit or after 3.0 seconds.


Tier VI

More New World Weapons

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