Balance | New World Skills


When you get hit while below 50% health, gain 10% Haste for 5s. (cooldown 20s)

Tier IV

More Information

Skill Tree: Protector

Skill Type: Passive

Skill Tier: IV

Balance is a passive skill for Life Staff users in New World. Balance belongs to the Protector Tree, which is focused primarily on defense and recovery. This Passive causes you to gain 10% Haste for 5 seconds when you get hit while below 50% health. The Haste has a cooldown of 20 seconds.

Active Skills as well as Light and Heavy Attacks for the Life Staff increase in efficiency with Focus as their Primary Attribute. 

Related Weapon Skills

Orb Of Protection

Shoot out a light projectile that grants 10% Fortify for 20s, heals an ally for 10% of weapon damage, and deals 146% weapon damage when it hits an enemy. (Fortify reduces incoming damage.)

Costs 16.0 Mana.

Cooldown: 10.0

Weapon Tree: Protector

Tier I


Shoot out a light projectile that deals 146% weapon damage to enemies, attaches to it's target and heals all nearby allies for 20% weapon damage each second for 10s.

Costs 16.0 Mana.

Cooldown: 35.0

Weapon Tree: Protector

Tier II

Light's Embrace

Targeted heal for 100.0% weapon damage +30.0% more for each buff on that target.

Costs 18.0 Mana.

Cooldown: 4.0

Weapon Tree: Protector

Tier III

More New World Weapons