New World Fire Staff Guide
New World Fire Staff Introduction
In New World, the Fire Staff consumes Mana to ignite the blazing power of Fire spells. The Fire Staff excels at area denial, dealing Fire damage over large swaths of land, and burning targets with Damage Over Time effects.
Fire Staff Damage Scaling In New World
The Primary Attribute for the Fire Staff in New World is Intelligence. With increased Intelligence your Fire Staff’s basic attacks and special abilities will do more damage.
Basic Attack Types
Light Attack: Deals 100% Fire Damage
Heavy Attack: Deals 150% Fire Damage
Fire Staff Skill Trees
The two Skill Trees available for the Fire Staff are Fire Mage and Pyromancer
Fire Staff Fire Mage Tree Active Skills
The following Active Skills are available in the Fire Staff Fire Mage Tree.
Click on a Skill Name below to learn more.
Skill #1
Pillar Of Fire
A targeted spell that deals 134% weapon damage.
Costs 15 Mana.
Cooldown: 10.0
Weapon Tree: Fire Mage
Tier I
First Strike
Pillar of Fire deals 40% more damage to foes at full health.
Weapon Tree: Fire Mage
Tier II
Arson's Advantage
Gain 10% of your max mana per enemy hit by Pillar of Fire.
Weapon Tree: Fire Mage
Tier IV
Skill #2
Meteor Shower
Channel a spell that rains down meteors, dealing 34% weapon damage on initial impact and an additional 20% weapon damage per second while targets remain in the AOE.
Costs 30 Mana.
Cooldown: 18.0
Weapon Tree: Fire Mage
Tier II
Immolation
The initial hit of Meteor Shower gives you 1% of your max mana for each target hit.
Weapon Tree: Fire Mage
Tier III
Fiery Determination
Adds Grit while casting Meteor Shower.
(Grit is an added stagger resistance that stops attacks from being interrupted by reactions)
Weapon Tree: Fire Mage
Tier IV
Judgement Of Helios
All hits after the initial impact now deal 25% weapon damage.
Weapon Tree: Fire Magic
Tier V
Skill #3
Fireball
Fire off a heavy fireball that deals 140% weapon damage on impact and leave a 3m burning field that lasts 6s. The burning field dealing 10% weapon damage each second.
Costs 25 Mana.
Cooldown: 15.0
Weapon Tree: Fire Mage
Tier III
Scorched Earth
Fireball's burning field persists for 9s.
Weapon Tree: Pyromancer
Tier IV
Catch
Direct hits with Fireball give you 10% of your max mana and reduces your Fire Staff cooldowns by 7%.
Weapon Tree: Fire Mage
Tier V
Fire Staff Pyromancer Tree Active Skills
The following Active Skills are available in the Fire Staff Pyromancer Tree.
Click on a Skill Name below to learn more.
Skill #1
Flame Thrower
Create a jet of flame from the tip of your staff dealing 34% weapon damage each second. Each hit catches enemies on fire dealing 3% weapon damage each second for 6s.
Costs 4 Mana per second.
Cooldown: 8.0
Weapon Tree: Pyromancer
Tier I
Fire's Reach
Increase the range of Flame Thrower by 50%.
Weapon Tree: Pyromancer
Tier II
Infernal Flames
Increase the base damage of Flame Thrower by 25%.
Weapon Tree: Pyromancer
Tier III
Pyro Dancer
Flame Thrower has no cooldown.
Weapon Tree: Pyromancer
Tier IV
Skill #2
Incinerate
Cause a fiery explosion dealing 130% weapon damage and pushes back all enemies 3.0m. Catches enemies on fire dealing 3% weapon damage each second for 6s.
Costs: 22.0 Mana.
Cooldown: 12.0
Weapon Tree: Pyromancer
Tier II
Scorched
Each hit of Incinerate causes an additional stack of burning.
Weapon Tree: Pyromancer
Tier III
Cauterize Wounds
Restore 20% of Incinerate damage dealt as health.
Weapon Tree: Pyromancer
Tier IV
Flame Out!
Incinerate hits twice.
Weapon Tree: Pyromancer
Tier V
Skill #3
Burn Out
Dash through targets dealing 129% weapon damage on hit. Passing through a target will catch the target on fire applying a Burn that deals 10% weapon damage each second for 8s.
Costs 30 Mana.
Cooldown: 20.0
Weapon Tree: Pyromancer
Tier III
All In
Fire Staff cooldowns are reduced by 5% for each foe hit by Burn Out.
Weapon Tree: Pyromancer
Tier IV
Heat It Up!
Burn Out goes 50% further.
Weapon Tree: Pyromancer
Tier V
Fire Staff Fire Mage Tree Passive Skills
The following Passive Skills are available in the Fire Staff / Fire Mage Tree.
Click on a Skill Name below to learn more.
Spell Focus
Heavy Attacks restore 5% of your max mana on hit.
Weapon Tree: Fire Mage
Tier I
Fiery Restoration
Heavy Attacks reduce Fire Staff cooldowns by -10% on hit.
Weapon Tree: Fire Mage
Tier I
Clear Mind
While above 50% mana: you gain 10% Empower. (Empower increases damage.)
Weapon Tree: Fire Mage
Tier II
Singe
When you get a Critical Hit with the Fire Staff, cause burning, dealing 3% weapon damage each second for 6s.
Weapon Tree: Fire Mage
Tier III
Spellslinger
Your abilities gain an extra 15% chance to critical strike.
Weapon Tree: Fire Mage
Tier IV
Clear Casting
If you haven't taken damage in the last 3s, deal 10% more damage.
Weapon Tree: Fire Mage
Tier IV
Flare
Heavy Attacks no longer consume mana.
Weapon Tree: Fire Mage
Tier V
Prophet Of A Fire God
While holding a Fire Staff, your critical strike damage is increased by 20%.
Weapon Tree: Fire Mage
Tier V
Runes Of Helios
Casting a fire spell places a 2m rune on the ground increasing your spell damage by 30% while standing in the rune. The rune lasts for 7s. (Cooldown 30s).
Weapon Tree: Fire Mage
Tier VI
Fire Staff Pyromancer Tree Passive Skills
The following Passive Skills are available in the Fire Staff Pyromancer Tree.
Click on a Skill Name below to learn more.
Pyromania
While holding a Fire Staff and below 50% max health: damage is increased by 20%.
Weapon Tree: Pyromancer
Tier I
Heat Up
When you block a Melee attack, restore 5% of your max mana.
Weapon Tree: Pyromancer
Tier II
Let It Burn
Whenever burn deals damage, gain 10% Fortify for 2s. (Fortify reduces damage taken.)
Weapon Tree: Pyromancer
Tier II
Kindle
Burning lasts 20% longer.
Weapon Tree: Pyromancer
Tier III
Watch It Burn
Light attacks cause the enemy to catch fire dealing 3% weapon damage each second for 6s.
Weapon Tree: Pyromancer
Tier IV
Trial By Fire
When you are struck, create a field of fire around you dealing 5% weapon damage to all to nearby enemies in a 4m radius. Activates when struck in battle and lasts for 10 seconds. (Cooldown 120s.)
Weapon Tree: Pyromancer
Tier V
Combat Speed
When you activate a Fire Staff ability gain 10% Haste for 5s. (cooldown 10s)
Weapon Tree: Pyromancer
Tier V
Reheat
After 6s without activating a Fire Staff ability, your mana regen is increasd by 400%.
Weapon Tree: Pyromancer
Tier VI
New World Fire Staff Builds
Sword And Shield / Fire Staff Solo Build: Battlemage
The Heavy Armor, Frontline Fighter that specializes in AOE Slash and Burn Damage, Defense and Self-Healing.
Read More ->
More New World Weapons
One Handed
Two Handed
Hack The Minotaur (HTM) is a professional Gaming Blogger and Youtube Creator with decades of experience in Gaming. Hack is the owner of HackTheMinotaur.com - an Elder Scrolls focused site for character builds and guides, and now RPGDOJO.com - your source for upcoming RPG news, builds, guides and more!
Hack loves gaming content, particularly Traditional RPG's, Action RPG's and MMO's. Go check out his YouTube Channel for even more builds and guides on popular series like the Elder Scrolls, Fallout and Cyberpunk and make sure to check out his social media for updates on what content is coming next!
NEW WORLD VIDEOS
NEW WORLD NEWS
New World Builds Are Coming!
We’re updating our New World Wiki with lots of great Builds to help you get started!
How To Join the New World Open Beta This Weekend
Amazon’s New World is getting one more Beta window this weekend where anyone can check out the game for free!