New World Hatchet Guide

The Hatchet is a powerful offensive weapon in New World with options for Ranged and Melee Combat.

New World Hatchet Introduction

In New World, the Hatchet is a diverse weapon that allows for ranged throwing attacks or rapid close quarters attacks. The Hatchet is a strong choice for your main offensive weapon and offers many amazing skills that can be used in a variety of situations including PVE and PVP content.

Hatchet Damage Scaling In New World

The Primary Attribute for the Hatchet in New World is Strength. The Secondary Attribute for the Hatchet is Dexterity. Investing into either Attribute will increase the damage of your Hatchet’s basic attacks and special abilities, though you will see a greater increase when investing in Strength.

 

Hatchet Basic Attack Types

Light Attack: Deals 100% Slash Damage

Light Ender: Deals 105% Slash Damage

Heavy Attack: Deals 120% Slash Damage

Charged Heavy Attack: Deals 160% Slash Damage

New World Hatchet Skill Trees

The two Skill Trees available for the Hatchet are Berserker and Throwing.

New World Hatchet Skills

The primary active skills for the Hatchet in New World are:

Detailed explanations as well as possible upgrades for each skill are shown below. Click on a Skill Name for more information.

Hatchet Berserker Tree – Active Skills

Skill #1

Berserk

Triggers a Berserk Mode that increases all attack damage by 20% while active. Berserk Mode will be active for 12 seconds. Cooldown will trigger once Berserk ends.

Taunt Gem Compatible: If you have a Carnelian Gem equipped in your Hatchet, this ability causes an 8s taunt to all enemies within 8m. Taunt causes monsters to focus on you.


Cooldown: 18.0


Weapon Tree: Berserker

Tier I

On The Hunt

Increases movement speed by 20% while in Berserk Mode.


Tier II

Berserking Refresh

While Berserk is active, gain a portion of your health back every 4 seconds to a max of 30% of max HP.


Tier III

Berserking Purge

Triggering Berserk removes all Crowd Control effects (Stuns, Slows, Roots) from the player.


Tier IV

Uninterruptible Berserk

While in Berserk, your attacks are uninterruptible during Berserk and you can't be staggered.


Tier V

Skill #2

Feral Rush

A sprinting melee attack that causes the player to leap forward, hitting twice. The first hit deals 115% and the 2nd deals 130% weapon damage.


Cooldown: 12.0


Weapon Tree: Berserker

Tier II

Dispatch

If target is below 30% health, Feral Rush deals 20% more damage.


Tier III

Crippling Strikes

If Feral Rush hits a target in the back, it causes Root, immobilizing target for 2 seconds.


Tier IV

Skill #3

Raging Torrent

Perform four fast attacks each dealing 90% weapon damage.


Cooldown: 15.0


Weapon Tree: Berserker

Tier III

Aggressive Approach

Hitting a target with Raging Torrent grants Haste, increasing movement speed by 20% for 6 seconds.


Tier IV

Final Blow

Press Light Attack at the end of Raging Torrent to deal a final attack dealing 120% weapon damage.


Tier V

Hatchet Throwing Tree – Active Skills

Skill #1

Rending Throw

Throw an axe dealing 110% weapon damage and applying Rend, reducing target's damage absorption by 10% for 10s.


Cooldown: 15.0


Weapon Tree: Throwing

Tier I

Targeted Impact

Rend increased to 15% if further than 8 meters from target.


Tier II

Opportunistic

Rending Throw deals an additional 20% damage if target already has an active Debuff.


Tier III

Second Wind

Using Rending Throw on a target with an active debuff reduces ability cooldown by 20%.


Tier V

Skill #2

Social Distancing

Throw an axe forward and dodge backwards, dealing 130% weapon damage and slowing targets by 15% for 3 seconds.


Cooldown: 15.0


Weapon Tree: Throwing

Tier II

Quick Power

Player Movement speed increased to 30% for 3 seconds if ability hits a target with an active debuff.


Tier III

Stay Back

Slow Movement speed effects increased to 25% for 4 seconds.


Tier IV

Skill #3

Infected Throw

Throw an axe that deals 150% weapon damage and triggers Disease and weakens target for 5s.

Disease reduces targets healing efficiency by 30%.

Weaken reduces target's damage by 10%.


Cooldown: 15.0


Weapon Tree: Throwing

Tier III

Mortal Power

Increased duration of disease and weaken to 8 seconds on targets below 30% Health.


Tier IV

Aerial Transmission

Creates a 3 meter disease AOE on Impact that lingers in place for 3 seconds.


Tier V

Hatchet Berserker Tree – Passive Skills

Enraged Strikes

If target is below 30% health your Light and Heavy attacks deal 20% more damage.


Tier I

Accumulated Power

After 3 successful light attacks against the same target: gain Empower, granting a 30% damage increase for 3 seconds or until the next attack.


Tier I

Relentless Fury

After a successful Heavy attack: gain Empower granting a 30% damage increase for 3 seconds or after 4 attacks.


Tier II

Desperate Refresh

All cooldowns are reduced by 2% when hitting an enemy with an attack while your Health is below 30%


Tier II

Against All Odds

Increase base damage by 10% for every enemy within 5 meters of player.


Tier III

Fortifying Strikes

Hitting the same target with 3 light attacks grants Fortify, increasing damage absorption by 15% for 3 seconds.


Tier IV

Frenzied Purge

When hitting an enemy while your health is below 30%: Removes all Bleed, Burn, and Poison DoT effects from the player. (60 second cooldown)


Tier V

Defy Death

When you receive lethal damage: Avoid death, reduce to 50 HP and gain immortality for 30 seconds. (75 second cooldown)


Tier VI

Hatchet Throwing Tree – Passive Skills

Aimed Throw

Replaces block with an Aimed Throw that deals 95% weapon damage. Hold RMB to enter aimed stance. Each throw consumes 20 Stamina.


Tier I

Critical Throw

Thrown axes are now capable of triggering headshot or random critical hit.

Also increases critical hit chance of all attacks by 5%.


Tier I

On Fire

Every 3rd successfully thrown axe is a guaranteed Crit.


Tier II

Rejuvenating Crits

Successful Critical Hits with Light Attacks or Aimed Throws regenerates 10 Stamina.


Tier II

Refreshing Throws

Thrown Hatchets against targets with an active debuff reduces all cooldowns by 5%.


Tier III

Exploitation

All attacks deal 15% additional damage to targets with an active debuff.


Tier IV

Boot And Rally

Light Attacks and Aimed Throws regenerate 10 stamina when hitting targets with an active debuff.


Tier V

Adrenaline Rush

Dodging within 2 seconds of triggering an ability consumes 25% less Stamina.


Tier V

Persistent Hinderance

Successful throwing axe hits extends all hatchet debuff durations by 30%.


Tier VI

New World Hatchet Perks

Each active skill for the Hatchet in New World can be further enhanced with Perks that can be found on armor or weapons. The 6 Perks that directly effect the Hatchet are:

 

  • Keen Berserk
  • Energizing Feral Rush
  • Refreshing Torrent
  • Energizing Rending Throw
  • Mending Infected Throw
  • Vorpal Distancing Throw

Keen Berserk

Increase Crit Chance by 1-14% while under 50% HP and while Berserk.

Energizing Feral Rush

Gain 1-18 Stamina with each succesful hit of Feral Rush.

Refreshing Torrent

Every hit of Raging Torrent reduces all Hatchet cooldowns by 1-4.6%.

Energizing Rending Throw

Rending Throw kills grant 5-37 Stamina.

Mending Infected Throw

Infected Throw kills return 5-28% of the player’s HP.

Vorpal Distancing Throw

Social Distancing headshots deal 5-28% additional damage.

Recommended Hatchet Trait Gems

Traits in New World add another layer of power and customization to your Hatchet Build. Traits can be acquired by slotting gems into a Weapon or Armor Gem Slot.

We recommend the following Traits/Gems for Hatchet users:

  • Opal – increase damage by 6-15% while Stamina is not full.
  • Diamond – increase damage and healing by 6-15% while at full Health.
  • Emerald – increase damage by 8-20% against targets with less than 30% Health.


New World Hatchet Builds

Hatchet / Life Staff Build: Immortal Warrior

The Ultimate Solo Build For New World With Strong Damage And Even Better Healing and Defense!

Read More ->

Sword And Shield / Hatchet Tank Build: META TANK

The EASY Meta Tank Build for New World Group Content! Great Defense, Healing and AOE Taunts!

Read More ->

Bow / Hatchet Solo Build: Hunter

Easy ONE-SHOT Kills plus MASSIVE Melee Damage! This Bow / Hatchet Build for New World Can Do It ALL!

Read More ->

Hatchet / Great Axe DPS Build: Mauler

Kill Things FAST With This Extremely EASY DPS Build For New World Using Great Axe And Hatchet.

Read More ->

More New World Weapons

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