New World Dexterity Attribute

Written By hacktheminotaur
Dexterity in New World is a Primary Attribute for Ranged Weapons like the Bow and Musket as well as some Melee Weapons like the Spear. Dexterity also enhances critical chance, dodging and the Skinning Trade Skill.

Weapons That Use Dexterity In New World

Dexterity is the Primary Attribute for most medium and long ranged Physical Weapons in New World. Dexterity is also a Secondary Attribute for some Melee Weapons.

Weapons that utilize Dexterity as an Attribute in New World are:


Primary vs. Secondary Attributes In New World

Some Weapons in New World can be increased in effectiveness by using two Attributes: a Primary Attribute and Secondary Attribute.

Primary Attributes in New World are the best source of increasing a Weapon’s effectiveness. This means you will gain more damage per Attribute point invested.

Secondary Attributes in New World ALSO increase a Weapon’s effectiveness, but at a slower rate per Attribute point invested.

For example, investing into Dexterity while equipping a spear will generally increase your effectiveness by about 2 Weapon Damage per 1 Attribute Point spent. Investing in Strength will only increase your Spear effectiveness by an average of 1 Weapon Damage per 1 Attribute point.

    Dexterity Attribute Milestones In New World

    For every 50 points obtained in an Attribute, players unlock Milestones or Perks related to that Attribute. These are passive bonuses that grant you some very valuable stats like increased Critical Chance, increased Mana regenereation, bonus Armor and much more. The full list of Attribute Milestones are found below.


    50 Points
    • +5% chance to critical hit
    • +10% skinning speed
    100 Points
    • +5% thrust damage
    • +20% haste for 3s after skinning
    150 Points
    • Dodges cost 10 less stamina
    • -10% decrease in weight of skinned items
    200 Points
    • +10% bonus backstab and headshot damage
    • +10% skinning speed
    250 Points
    • +10% bonus critical hit damage on stunned, slowed, or rooted enemies
    • +10% yield increase when skinning
    300 Points
    • Guaranteed critical hit after a dodge roll (can only trigger once every 10 seconds)
    • Ammo has 15% chance of being returned

    Attribute Gains From Other Sources

    You can gain additional Attribute Point bonuses with the help of armor, weapons, and trinkets.

    Diminishing Returns Of Attribute Points In New World

    There are diminishing returns on Attribute Point effectiveness starting at 100 points. You can go beyond this, but the higher your Attribute Points, the less effective power you will see in that stat.

    Other Attributes In New World

    When you first arrive in Aeternum, your Character will have 5 points in each of the core attributes and you cannot drop below that 5-point minimum. Each time your Character levels up, you are granted Attribute Points to spend on whichever Attribute(s) you choose.

    The five Core Attributes in New World are:

    Hack The Minotaur (HTM) is a professional Gaming Blogger and Youtube Creator with decades of experience in Gaming. Hack is the owner of - an Elder Scrolls focused site for character builds and guides, and now - your source for upcoming RPG news, builds, guides and more!

    Hack loves gaming content, particularly Traditional RPG's, Action RPG's and MMO's. Go check out his YouTube Channel for even more builds and guides on popular series like the Elder Scrolls, Fallout and Cyberpunk and make sure to check out his social media for updates on what content is coming next!